Controls a ships movement and actions
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| | ShipController () |
| | Initializes a new instance of the T:MidnightBlue.ShipController class and assigns all default input and key mappings. More...
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Controls a ships movement and actions
§ ShipController()
| MidnightBlue.ShipController.ShipController |
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Initializes a new instance of the T:MidnightBlue.ShipController class and assigns all default input and key mappings.
§ InputMap
| InputMap MidnightBlue.ShipController.InputMap |
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get |
Gets the input map.
The input map.
§ IsLandable
| bool MidnightBlue.ShipController.IsLandable |
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getset |
Gets or sets a value indicating whether this T:MidnightBlue.ShipController is able to be landed when the entity calls their LandCommand.
true if is landable; otherwise, false.
§ State
Gets or sets the current travel state of the ship.
The ships travelling state.
The documentation for this class was generated from the following file:
- Shared/src/Game/Components/ShipController.cs