Midnight Blue Game and Engine
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Lands the ship More...
Public Member Functions | |
LandCommand (Keys key, CommandType type) | |
Initializes a new instance of the T:MidnightBlue.LandCommand class. More... | |
Public Member Functions inherited from MB2D.IO.Command | |
bool | Execute (Entity e=null) |
Executes the specific command on the entity parameter More... | |
Protected Member Functions | |
override void | OnKeyPress (Entity e) |
Lands the ship on the key press if terrain is landable More... | |
Protected Member Functions inherited from MB2D.IO.Command | |
Command (Keys key, CommandType commandType) | |
Initializes a new instance of the T:MidnightBlue.Command class. More... | |
Additional Inherited Members | |
Properties inherited from MB2D.IO.Command | |
CommandType | Type [get, set] |
Gets or sets the trigger type of the command. More... | |
Keys | Key [get] |
Gets the keycode associated with the command. More... | |
bool | Disabled [get, set] |
Lands the ship
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inline |
Initializes a new instance of the T:MidnightBlue.LandCommand class.
key | Key to assign to. |
type | Trigger type. |
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inlineprotectedvirtual |
Lands the ship on the key press if terrain is landable
e | Entity with the ship controller to operate on. |
Implements MB2D.IO.Command.