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  | MenuScene (ContentManager content) | 
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| override void  | Initialize () | 
|   | Creates the UIView and starts the background music.  More...
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| override void  | HandleInput () | 
|   | Handles the input for the menu.  More...
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| override void  | Update () | 
|   | Updates the UI  More...
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| override void  | Draw (SpriteBatch spriteBatch, SpriteBatch uiSpriteBatch) | 
|   | Draws the UI to the uiSpriteBatch  More...
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| override void  | Exit () | 
|   | Exits the menu  More...
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| override void  | Pause () | 
|   | Pauses the scene  More...
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| override void  | Resume () | 
|   | Resumes the scene  More...
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|   | Scene (EntityMap gameObjects, ContentManager content) | 
|   | Initializes a new instance of the T:MB2D.Scenes.Scene class with a pre-existing EntityMap  More...
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void  | UpdateTransition () | 
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| void  | Cleanup () | 
|   | Cleans up the scene and unloads content.  More...
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§ Draw()
  
  
      
        
          | override void MidnightBlue.MenuScene.Draw  | 
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          SpriteBatch  | 
          spriteBatch,  | 
         
        
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          SpriteBatch  | 
          uiSpriteBatch  | 
         
        
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inlinevirtual   | 
  
 
Draws the UI to the uiSpriteBatch 
- Parameters
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    | spriteBatch | Sprite batch for world-based entities. | 
    | uiSpriteBatch | User interface sprite batch. | 
  
   
Implements MB2D.Scenes.Scene.
 
 
§ Exit()
  
  
      
        
          | override void MidnightBlue.MenuScene.Exit  | 
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§ HandleInput()
  
  
      
        
          | override void MidnightBlue.MenuScene.HandleInput  | 
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inlinevirtual   | 
  
 
 
§ Initialize()
  
  
      
        
          | override void MidnightBlue.MenuScene.Initialize  | 
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inlinevirtual   | 
  
 
 
§ Pause()
  
  
      
        
          | override void MidnightBlue.MenuScene.Pause  | 
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inlinevirtual   | 
  
 
 
§ Resume()
  
  
      
        
          | override void MidnightBlue.MenuScene.Resume  | 
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inlinevirtual   | 
  
 
 
§ Update()
  
  
      
        
          | override void MidnightBlue.MenuScene.Update  | 
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inlinevirtual   | 
  
 
 
The documentation for this class was generated from the following file:
- Shared/src/Game/Scenes/MenuScene.cs