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    Midnight Blue Game and Engine
    
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Launches the ship from a landed state More...


Public Member Functions | |
| LaunchCommand (Keys key, CommandType type) | |
| Initializes a new instance of the T:MidnightBlue.LaunchCommand class.  More... | |
  Public Member Functions inherited from MB2D.IO.Command | |
| bool | Execute (Entity e=null) | 
| Executes the specific command on the entity parameter  More... | |
Protected Member Functions | |
| override void | OnKeyPress (Entity e) | 
| Launches the ship from landed on key press.  More... | |
  Protected Member Functions inherited from MB2D.IO.Command | |
| Command (Keys key, CommandType commandType) | |
| Initializes a new instance of the T:MidnightBlue.Command class.  More... | |
Additional Inherited Members | |
  Properties inherited from MB2D.IO.Command | |
| CommandType | Type [get, set] | 
| Gets or sets the trigger type of the command.  More... | |
| Keys | Key [get] | 
| Gets the keycode associated with the command.  More... | |
| bool | Disabled [get, set] | 
Launches the ship from a landed state
      
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  inline | 
Initializes a new instance of the T:MidnightBlue.LaunchCommand class.
| key | Key to assign to. | 
| type | Trigger type. | 
      
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  inlineprotectedvirtual | 
Launches the ship from landed on key press.
| e | Entity with ship controller to operate on. | 
Implements MB2D.IO.Command.

 1.8.12