Declares the attached entity as able to control utility commands such as opening the debug console
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| | UtilityController () |
| | Initializes a new instance of the T:MidnightBlue.UtilityController component with default input assignment More...
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Declares the attached entity as able to control utility commands such as opening the debug console
§ UtilityController()
| MB2D.EntityComponent.UtilityController.UtilityController |
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Initializes a new instance of the T:MidnightBlue.UtilityController component with default input assignment
§ InputMap
| InputMap MB2D.EntityComponent.UtilityController.InputMap |
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Gets the input map.
The input map.
The documentation for this class was generated from the following file:
- MB2D/src/EntityComponent/Components/UtilityController.cs