Declares the attached entity as able to control utility commands such as opening the debug console
More...
|
| UtilityController () |
| Initializes a new instance of the T:MidnightBlue.UtilityController component with default input assignment More...
|
|
Declares the attached entity as able to control utility commands such as opening the debug console
§ UtilityController()
MB2D.EntityComponent.UtilityController.UtilityController |
( |
| ) |
|
|
inline |
Initializes a new instance of the T:MidnightBlue.UtilityController component with default input assignment
§ InputMap
InputMap MB2D.EntityComponent.UtilityController.InputMap |
|
get |
Gets the input map.
The input map.
The documentation for this class was generated from the following file:
- MB2D/src/EntityComponent/Components/UtilityController.cs