Defines the attached entity as controllable
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| PlayerController () |
| Initializes a new instance of the T:MidnightBlue.PlayerController component with default input assignment More...
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Defines the attached entity as controllable
§ PlayerController()
MB2D.EntityComponent.PlayerController.PlayerController |
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Initializes a new instance of the T:MidnightBlue.PlayerController component with default input assignment
§ InputMap
InputMap MB2D.EntityComponent.PlayerController.InputMap |
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Gets the input map.
The input map.
The documentation for this class was generated from the following file:
- MB2D/src/EntityComponent/Components/PlayerController.cs