Fuel used in the ships normal thruster drive
More...
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| | Fuel (int initialCount) |
| | Initializes a new instance of the T:MidnightBlue.Fuel class. More...
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| override void | Effect (Entity entity) |
| | Has no effect on the entity More...
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| | Collectable (string name, string tag, int initialCount) |
| | Initializes a new instance of the T:MB2D.Collectable class. More...
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| void | Consume (int amount=1) |
| | Consumes a number of instances of the item More...
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| void | Add (int amount=1) |
| | Adds a number of instances of this item to the container More...
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| string | Name [get] |
| | Gets the name of the item. More...
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| string | Tag [get] |
| | Gets the items tag. More...
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| int | Count [get] |
| | Gets the count of available instances of the item. More...
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Fuel used in the ships normal thruster drive
§ Fuel()
| MidnightBlue.Fuel.Fuel |
( |
int |
initialCount | ) |
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inline |
Initializes a new instance of the T:MidnightBlue.Fuel class.
- Parameters
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| initialCount | Initial amount of fuel. |
§ Effect()
| override void MidnightBlue.Fuel.Effect |
( |
Entity |
entity | ) |
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inlinevirtual |
The documentation for this class was generated from the following file:
- Shared/src/Game/Inventory/Fuel.cs