Fuel used in the ships normal thruster drive  
 More...
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|   | Fuel (int initialCount) | 
|   | Initializes a new instance of the T:MidnightBlue.Fuel class.  More...
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| override void  | Effect (Entity entity) | 
|   | Has no effect on the entity  More...
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|   | Collectable (string name, string tag, int initialCount) | 
|   | Initializes a new instance of the T:MB2D.Collectable class.  More...
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| void  | Consume (int amount=1) | 
|   | Consumes a number of instances of the item  More...
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| void  | Add (int amount=1) | 
|   | Adds a number of instances of this item to the container  More...
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| string  | Name [get] | 
|   | Gets the name of the item.  More...
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| string  | Tag [get] | 
|   | Gets the items tag.  More...
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| int  | Count [get] | 
|   | Gets the count of available instances of the item.  More...
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Fuel used in the ships normal thruster drive 
 
§ Fuel()
  
  
      
        
          | MidnightBlue.Fuel.Fuel  | 
          ( | 
          int  | 
          initialCount | ) | 
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inline   | 
  
 
Initializes a new instance of the T:MidnightBlue.Fuel class. 
- Parameters
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    | initialCount | Initial amount of fuel. | 
  
   
 
 
§ Effect()
  
  
      
        
          | override void MidnightBlue.Fuel.Effect  | 
          ( | 
          Entity  | 
          entity | ) | 
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inlinevirtual   | 
  
 
 
The documentation for this class was generated from the following file:
- Shared/src/Game/Inventory/Fuel.cs