Midnight Blue Game and Engine
MB2D.EntityComponent.CollisionSystem Member List

This is the complete list of members for MB2D.EntityComponent.CollisionSystem, including all inherited members.

_associationTypeMB2D.EntityComponent.EntitySystemprotected
_idEntityMapMB2D.EntityComponent.EntitySystemprotected
AssociatedEntitiesMB2D.EntityComponent.EntitySystem
AssociateEntity(Entity entity)MB2D.EntityComponent.EntitySysteminline
AssociationMB2D.EntityComponent.EntitySystem
CollisionSystem()MB2D.EntityComponent.CollisionSysteminline
CurrentMapMB2D.EntityComponent.CollisionSystem
Destroy(Entity entity)MB2D.EntityComponent.EntitySysteminlineprotected
DestroyListMB2D.EntityComponent.EntitySystem
EntitySystem(params Type[] components)MB2D.EntityComponent.EntitySysteminline
IDMB2D.EntityComponent.EntitySystem
NumberOfChecksMB2D.EntityComponent.CollisionSystem
PostAssociate(Entity entity)MB2D.EntityComponent.EntitySysteminlineprotectedvirtual
PostProcess()MB2D.EntityComponent.EntitySysteminlineprotectedvirtual
PreProcess()MB2D.EntityComponent.CollisionSysteminlineprotectedvirtual
Process(Entity entity)MB2D.EntityComponent.CollisionSysteminlineprotectedvirtual
ProcessingLoop()MB2D.EntityComponent.CollisionSysteminlineprotectedvirtual
RemoveAssociation(Entity entity)MB2D.EntityComponent.EntitySysteminline
ResetGrid(int xMin, int xMax, int yMin, int yMax, int cellSize)MB2D.EntityComponent.CollisionSysteminline
Run()MB2D.EntityComponent.EntitySysteminline
SetTileMap(TileMap tileMap)MB2D.EntityComponent.CollisionSysteminline
ValidComponentsMB2D.EntityComponent.EntitySystem