Midnight Blue Game and Engine
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This is the complete list of members for MB2D.Collision.CollisionMap, including all inherited members.
Clear() | MB2D.Collision.CollisionMap | inline |
CollisionMap(int xMin, int xMax, int yMin, int yMax, int cellSize) | MB2D.Collision.CollisionMap | inline |
GetCollisions(Entity entity, CollisionComponent collision) | MB2D.Collision.CollisionMap | inline |
Grid | MB2D.Collision.CollisionMap | |
IndexExists(int x, int y) | MB2D.Collision.CollisionMap | inline |
IndexExists(Point index) | MB2D.Collision.CollisionMap | inline |
IndexOf(Point position) | MB2D.Collision.CollisionMap | inline |
Insert(Entity entity, CollisionComponent collision) | MB2D.Collision.CollisionMap | inline |
Max | MB2D.Collision.CollisionMap | |
Position | MB2D.Collision.CollisionMap | |
UpdatePosition(int x, int y) | MB2D.Collision.CollisionMap | inline |